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Play-by-mail games like Illuminati and Starweb were my forte - and the physical games from Steve Jackson spent much spare time effectively. Somehow it seems that LARPs originated from basic games that were used to pass time - the opposite of saving time. Since time runs eternal, i have yet to find anyone that has saved time on anything, but i thank those people who spent time saving thyme and i relish the wisdom saving throw. Nice post, my friend.

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